Alien Grey
LIGHT 2

Alien Grey

  • Archetype:
  • Alien

  • ATK:
  • 300

  • DEF:
  • 800

  • View:
  • 3190




FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
48± 8/ 100
Power Score
Intrinsic 49
Deck 48

Alien Grey — Power Evaluation

Final Score: 48 ± 8 · Confidence: Medium

  • Intrinsic: 49 · Deck: 48 · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Alien Grey is a Level 2 LIGHT Reptile body whose text offers only a conditional payoff: a flip-only A-Counter that debuffs one opponent monster only when it battles an Alien, and a draw 1 only after it is flipped and later destroyed by battle. Its score comes from living in every sampled deck (6 of 6, mostly the Alien theme with Alien Warrior, Alien Kid and Alien Dog at 100% co-occurrence) and from being cheap to run at about 2 copies. Its ATK 300 and DEF 800 earned nothing, and the combo evidence is empty, so there is no observed conversion to credit. The score stays in the 40s because the effect is situational and the card is a supporting body, not a conversion engine.

Axis scores

Axis Score Evidence
Accessibility 50 Present in 6 of 6 sampled decks with no searcher or starter data in the combo sample, so reach is observed from decks only (observed).
Combo & Conversion 30 Zero recorded boards and no guide mentions; the flip-counter and draw-on-battle-death text converts nothing by itself from the evidence (inferred).
Resource Economy 40 The draw 1 needs a flip and then a battle destruction to a graveyard, which is conditional and card-neutral at best (verified).
Effect & Interaction 25 The A-Counter only penalises a monster that battles an Alien, which is narrow and easy to play around (verified).
Material Utility 55 A Level 2 LIGHT Reptile body is a usable material, and the body remains even when the flip effect is negated (inferred).
Resilience & Flexibility 40 The flip requirement and battle-destruction trigger make the value fragile, though the body stays on the field across zones (inferred).
Deck-Building Efficiency 65 Runs 1 to 3 copies with no garnet or lock cost, and the average of 2.17 copies per deck is cheap to fit (observed).

Calculation

Weight profile: Utility / no clear role (default) weights, no role blend. Intrinsic ≈ 49, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Runs in every sampled deck (6 of 6) with 3 distinct archetypes, so the card is portable across Alien homes
  • Cheap to include at about 2 copies with no garnet or lock cost
  • Level 2 LIGHT body remains usable as material even when its effect is negated

Weaknesses

  • The A-Counter only matters against monsters that battle an Alien, so it is narrow interaction
  • The draw requires a flip followed by destruction by battle, which is conditional and slow
  • No recorded combo boards or guide mentions to show the card converting into board or card advantage

Counters / choke points

  • Monsters that do not battle Alien monsters are unaffected by the A-Counter
  • Any effect that stops the flip or destroys it before it is flipped removes the draw value

Best use

Level 2 Alien-theme support body with a conditional draw. Decks: Alien (archetype 904), Alien (archetype 1099). Suggested copies: 2.

Evidence & gaps

  • Verified: Flip effect places one A-Counter on one face-up opponent monster that battles an Alien monster; Draw 1 after flipped and destroyed by battle and sent to the Graveyard; Present in 6 of 6 sampled decks with 2.17 average copies
  • Observed: Appears in 6 of 6 sampled decks, with 100% co-occurrence with Alien Warrior, Alien Kid and Alien Dog; Copies distribution is 1 to 3 across decks
  • Inferred: The card is a supporting Alien body rather than a conversion engine; Level 2 body makes it a usable material even when the effect is negated
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies is assumed no usage statistics (StatisticsCard), so archetype inclusion is from the deck sample only











https://metaduelist.com/
Top